Post by Admin on Jul 21, 2019 11:34:07 GMT
Here all my feedbacks and suggestion after only 5 hours of testing :
What I loved :
- Gold picking automatically.
- Dungeons : I loved them, news difficulties, news monsters, higher density, It's was a good surprise to see Diablo 1 and others monsters from Diablo 1 in your dungeons, I liked them.
- /players 128 : damn this is a very good idea to increase the default number of 8, those number could help you to better understanding builds and see how to balanced them between each others, this is a brillant idea.
- News skills : That's interesting, I didn't have the time to try all of them, but here some feedbacks : paladin news skills looks bad, barbarian skills looks very interesting it's like a javazon for a fire barbarian, this is smart and I'll try to push this build; necromancer it's looks cool, assasin : don't know yet, druid : same, amazon : looks really cool, sorceress : i tried the light spell, this is a big upgrade I can handle a diarun /players 50 without killing dia, I can't say anything for fire and cold yet.
- New items skins : that's a good initiative to share news content, I like that.
- News UI : I like that.
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Some suggestions to upgrade current system :
- Gold picking automatically : maybe some items could have bonus that increased the gold pickup range like Diablo 3.
- Dungeons : The opening dungeon system is boring, we have to pay runes to drognan act 2 normal then open a hell game and go to the required act then cube your items, that's long and useless, in my opinion, those portal should be open at each game if you already finish baal act 5 quest. It will be really cool to have a higher density, less maze but bigger open area, the feeling when you kill several monsters in the same time is gold and give a pure sensation of happiness.
- New UI : XP bar is not enough readable actually, maybe some rework on this part could be necessary.
- Dungeons, materials, ingredients, news features : we need explanation, tutorial is required to explain correctly this part.
- News items T5 : that's awesome to let news ubers to loot news items, but actually we lake of news items, after 10-15 runs of uber baal, it's look I already found every news items.
- News mobs : I think it still requires a lot of balancing for news D1 monsters, some monsters are overratted in my opinion and should be nerf in order to balance more monsters between each others.
- Website : the current website don't show the different items (unique / set), materials, ingredients, dungeons, it have to be completed, it's very important.
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Suggestion for game comfort :
- Inventory system : current system have the cons, most of end game player will use a full inventory of charm, this mean you can't allow to take news items in your inventory and this is annoying, this is what i suggest to do : have 2 bags of inventory : one for charm only, one for news items.
- Book skill system : remove those identify and town portal books, it take places and make waste time, it's a bad feature, we should be able to have learned those skills at level 1, it will be awesome to don't requires them anymore.
- Item durability system : this feature is totally useless, once more it's a waste of time and don't let us focus on our primary objective that is killing monsters and find better stuffs.
- Item identification system : it's a big waste of time to left click on a your book of identify then left clic on your item, I suggest to identify items when you take them to your inventory, it gives players more time and let them focus on their primary goal (killing monsters).
- Death system : death penalty is absolutely boring, I means you are dead ok, but you have to go back to your corpse to take back your items, you loose xp and gold, that's tooo much, just remove any death penalty, we play diablo to get funs, not to be frustrated.
--------------------------------------------------------------
News features that your mod still need to be the top 1 diablo 2 mob :
- A faked Multiplayer system : at least a good zerotier multiplayer configuration if you need more information qndel developped it very well for his Diablo 1 - HD mod (the most famous mod for Diablo 1), it offers several advantage against Hamachi, end users don't have enough experience to configure their router, modem, etc.. This is perfect Zerotier configuration don't need them, it's easy. Moreover you can show an online game list.
- A truuuue Mutliplayer system : here we are, this game need a true multiplayer system, actually everybody can cheat and there are none validation on this part, moreover mutliplayer system will push a lot of people to give dedicated a lot of time to your mod for the social and competitive aspects.
- Loot and exception item fitlers : the tons of loots on the ground make it unreadable and most of the time you waste a lot of time just to ensure you that you didn't lack items on the ground, so loot filters to see the items you need (+ items color test + item visual effect + sound), and exception filters to hide items that you don't want to see like white items, blue items, some yellow items, potion, this is will be really more readable like that. Once more qndel did a fantastic job on this part.
- Items system : it will be awesome to be able to see if our current loot is a good or bad jet, it could be possible to show the minimum and maximum stats of an item by pressing a key, here an image to let you visualize what I'm saying.
News suggestions :
- Unique charm to gain teleport skill, enigma should be replaced by something else.
- Reduce the amount of armor of bosses / uniques monsters.
- Stash system : it will be cool to be able to found an item in stash by his name like POE.
What I loved :
- Gold picking automatically.
- Dungeons : I loved them, news difficulties, news monsters, higher density, It's was a good surprise to see Diablo 1 and others monsters from Diablo 1 in your dungeons, I liked them.
- /players 128 : damn this is a very good idea to increase the default number of 8, those number could help you to better understanding builds and see how to balanced them between each others, this is a brillant idea.
- News skills : That's interesting, I didn't have the time to try all of them, but here some feedbacks : paladin news skills looks bad, barbarian skills looks very interesting it's like a javazon for a fire barbarian, this is smart and I'll try to push this build; necromancer it's looks cool, assasin : don't know yet, druid : same, amazon : looks really cool, sorceress : i tried the light spell, this is a big upgrade I can handle a diarun /players 50 without killing dia, I can't say anything for fire and cold yet.
- New items skins : that's a good initiative to share news content, I like that.
- News UI : I like that.
--------------------------------------------------------------
Some suggestions to upgrade current system :
- Gold picking automatically : maybe some items could have bonus that increased the gold pickup range like Diablo 3.
- Dungeons : The opening dungeon system is boring, we have to pay runes to drognan act 2 normal then open a hell game and go to the required act then cube your items, that's long and useless, in my opinion, those portal should be open at each game if you already finish baal act 5 quest. It will be really cool to have a higher density, less maze but bigger open area, the feeling when you kill several monsters in the same time is gold and give a pure sensation of happiness.
- New UI : XP bar is not enough readable actually, maybe some rework on this part could be necessary.
- Dungeons, materials, ingredients, news features : we need explanation, tutorial is required to explain correctly this part.
- News items T5 : that's awesome to let news ubers to loot news items, but actually we lake of news items, after 10-15 runs of uber baal, it's look I already found every news items.
- News mobs : I think it still requires a lot of balancing for news D1 monsters, some monsters are overratted in my opinion and should be nerf in order to balance more monsters between each others.
- Website : the current website don't show the different items (unique / set), materials, ingredients, dungeons, it have to be completed, it's very important.
--------------------------------------------------------------
Suggestion for game comfort :
- Inventory system : current system have the cons, most of end game player will use a full inventory of charm, this mean you can't allow to take news items in your inventory and this is annoying, this is what i suggest to do : have 2 bags of inventory : one for charm only, one for news items.
- Book skill system : remove those identify and town portal books, it take places and make waste time, it's a bad feature, we should be able to have learned those skills at level 1, it will be awesome to don't requires them anymore.
- Item durability system : this feature is totally useless, once more it's a waste of time and don't let us focus on our primary objective that is killing monsters and find better stuffs.
- Item identification system : it's a big waste of time to left click on a your book of identify then left clic on your item, I suggest to identify items when you take them to your inventory, it gives players more time and let them focus on their primary goal (killing monsters).
- Death system : death penalty is absolutely boring, I means you are dead ok, but you have to go back to your corpse to take back your items, you loose xp and gold, that's tooo much, just remove any death penalty, we play diablo to get funs, not to be frustrated.
--------------------------------------------------------------
News features that your mod still need to be the top 1 diablo 2 mob :
- A faked Multiplayer system : at least a good zerotier multiplayer configuration if you need more information qndel developped it very well for his Diablo 1 - HD mod (the most famous mod for Diablo 1), it offers several advantage against Hamachi, end users don't have enough experience to configure their router, modem, etc.. This is perfect Zerotier configuration don't need them, it's easy. Moreover you can show an online game list.
- A truuuue Mutliplayer system : here we are, this game need a true multiplayer system, actually everybody can cheat and there are none validation on this part, moreover mutliplayer system will push a lot of people to give dedicated a lot of time to your mod for the social and competitive aspects.
- Loot and exception item fitlers : the tons of loots on the ground make it unreadable and most of the time you waste a lot of time just to ensure you that you didn't lack items on the ground, so loot filters to see the items you need (+ items color test + item visual effect + sound), and exception filters to hide items that you don't want to see like white items, blue items, some yellow items, potion, this is will be really more readable like that. Once more qndel did a fantastic job on this part.
- Items system : it will be awesome to be able to see if our current loot is a good or bad jet, it could be possible to show the minimum and maximum stats of an item by pressing a key, here an image to let you visualize what I'm saying.
News suggestions :
- Unique charm to gain teleport skill, enigma should be replaced by something else.
- Reduce the amount of armor of bosses / uniques monsters.
- Stash system : it will be cool to be able to found an item in stash by his name like POE.